Friday, September 18, 2009

Prince of Persia



Prince of Persia. Clever control. Incredible atmosphere. Smooth animation. Stunning visuals and interesting plot. All of these and more was attempted to bring in a breath of fresh air into the action/adventure genre of 2003. And they did just that. The main character, prince, shows his eagerness to be praised by his father, King Sharahman. The prince stops at nothing to obtain the Dagger of Time to see honor and glory. Despite being a great game, it clearly shows it is overrun by men. During the gameplay, we all saw a glimpse of a mysterious woman. That woman happens to be Princess Farah. Given her animated physique, it's clear their intention is to make her look stunningly visual for the male audience. The power of culture address the means for King Sharahman and his son to conquer Maharajah of India. In this fantasy world, men control the future of India. Pride and glory is what drives these significant characters to slash their way through countless soldiers to accomplish their mission. Nevertheless, Prince of Persia, a feat of wonder that added a new formula to the genre never failed to keep gamers awstruck. Yet, one does question the game's accurate protrayal of India, weaponry and their way of thinking.

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